GET_ROTATION_MATRIX(3ALLEG4) - Linux manual page online | Library functions
Constructs X, Y, Z rotation matrices. Allegro game programming.
Chapters
version 4.4.2
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This manual | Reference | Other manuals |
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get_rotation_matrix(3alleg4) | referred by | exquat(3alleg4) | exscn3d(3alleg4) | exstars(3alleg4) | get_transformation_matrix(3alleg4) | get_vector_rotation_matrix(3alleg4) | get_x_rotate_matrix(3alleg4) | get_y_rotate_matrix(3alleg4) | get_z_rotate_matrix(3alleg4) |
refer to | apply_matrix(3alleg4) | ex12bit(3alleg4) | exquat(3alleg4) | exstars(3alleg4) | get_align_matrix(3alleg4) | get_transformation_matrix(3alleg4) | get_x_rotate_matrix(3alleg4) | get_y_rotate_matrix(3alleg4) | get_z_rotate_matrix(3alleg4) |